Problem Statement
Individuals responsible for putting up holiday decorations are frustrated by the amount of planning, purchasing and time required and end result of their decorations. Planning and decorating feels more like a one person chore rather than a share holiday experience.
Hypothesis
By making the pre-decorating/ planning process more visual, more communal, social and gameified it will result in more sales of Holiday decorations.
People’s moods temporarily affect their spending patterns. By making this experience more fun and encouraging it will positively affect the users spending.